Sam Camilleri  -  Programmer & Game Designer

About Me

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About Me *

Projects:

These include:

  • The Unity3D Engine with C#

  • 3Ds Max

  • C/C++ and libraries such as SFML

Skills:

  • Writing clean and industry standard gameplay code

  • Implementing beginner C++ gameplay logic

  • Integrating, expanding and debugging existing codebases

  • Working through agile workflow project phases

  • Minimal 2D/3D asset development

  • A great ability to work within a small or large scale development team which covers all development disciplines